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fredag den 7. maj 2010

Knock Out



Husk at bruge omgivelserne! Klipper, træer, floder, huse osv.

Sidst kunne man f.eks. have skubbet Shada-kai'en ud over klippen!


BULL RUSH: STANDARD ACTION
✦Target: You can bull rush a target adjacent to you
that is smaller than you, the same size category as
you, or one category larger than you.
✦Strength Attack: Make a Strength attack vs. For-
titude defense. Do not add any modifiers for the
weapon you use.
Hit: Push the target 1 square, and shift into the
vacated space.
✦Impossible Push: If there’s no square you can push
the target into, your bull rush has no effect.

GRAB: STANDARD ACTION
✦Target: You can attempt to grab a creature that is
smaller than you, the same size category as you, or
one category larger than you. The creature must be
within your melee reach (don’t count extra reach
from a weapon).
✦Strength Attack: Make a Strength attack vs. Reflex.
Do not add any weapon modifiers. You must have at
least one hand free to make a grab attempt.
Hit: The enemy is immobilized until it escapes
or you end the grab. Your enemy can attempt to
escape on its turn.
✦Sustaining a Grab: You sustain a grab as a minor
action. You can end a grab as a free action.
✦Effects that End a Grab: If you are affected by a
condition that prevents you from taking opportunity
actions (such as dazed, stunned, surprised, or uncon-
scious), you immediately let go of a grabbed enemy.
If you move away from the creature you’re grabbing,
you let go and the grab ends. If a pull, a push, or a
slide moves you or the creature you’re grabbing out
of your reach, the grab ends.

Stealth: At the end of a move action.
✦Opposed Check: Stealth vs. passive Perception. If
multiple enemies are present, your Stealth check is
opposed by each enemy’s passive Perception check.
If you move more than 2 squares during the move
action, you take a –5 penalty to the Stealth check. If
you run, the penalty is –10.
✦Becoming Hidden: You can make a Stealth check
against an enemy only if you have superior cover or
total concealment against the enemy or if you’re out-
side the enemy’s line of sight. Outside combat, the
DM can allow you to make a Stealth check against
a distracted enemy, even if you don’t have superior
cover or total concealment and aren’t outside the
enemy’s line of sight. The distracted enemy might be
focused on something in a different direction, allow-
ing you to sneak up.
✦Success: You are hidden, which means you are
silent and invisible to the enemy (see “Concealment”
and “Targeting What You Can’t See,” page 281).